All Classes and Interfaces

Class
Description
 
 
 
Creation cause of scroll, mystery, or crystal items.
 
Different types of data that can be used for a clue
Fired when a player completes a clue on one of their clue scrolls.
Fired when all the clues on a scroll have been completed issuing the rewards.
Fired when all the clues on a scroll have been completed issuing the rewards.
A scroll event